LACK OF INTERACTION WITH OTHER PLAYERS
Gaming plots and mechanics are built in such a way that the players must act alone, failing to provide any sense of team spirit. At some point, this kind of experience with different battlegrounds gets tedious and the likelihood of exiting the game increases. Thus, the lack of social interaction leaves players with a desire to change projects or simply stop playing. Most of the available games on the market today have limited PvP capabilities, with no possibility of communication or coordination with other players.
The gaming industry is developing at a fierce pace, which is why some computer equipment can quickly become outdated. Many new games can only be launched on certain hardware, which causes specific issues for the development and popularization of new products. For example, the price of the latest PlayStation can reach $1,000 (USD) and the cost of current video cards for full support of the latest games can reach into the thousands of dollars, due to the huge demand from miners.
The games currently presented by the GameFi industry possess poor quality and have unfinished storylines. Players who are accustomed to qualitative plots and games are not satisfied with this situation. At the moment, only one game is recognized as meeting the criteria for AAA quality in the GameFi field. Some game series are updated annually and AAA projects are published up to 7-10 times a year. The audience's expectations are quite sophisticated.
Last modified 8mo ago